Another hour work over lunch today.
Mainly spent setting up the environment and lighting.
It's my first real attempt at using hdri lighting, I'm quite pleased with how it's come out. However I know it can be improved so, please any tips on how it can be improved would be much appreciated.
Tomorrow i'll get back to modeling and finish of the outstanding parts eg. home button, bottom section and some headphones.
For the lighting, I'm using an hdri map on a skylight, then one target light coming in from the left, and a bounce card on the right. Like i say, i'm not sure if this is the best set up so pointers welcome.
Here's two render from today: Click images for larger versions.